Unreal Engine Blueprint API Reference > Movie Render Pipeline
Get the current progress as last set by SetStatusProgress. 0 by default.
For C++ implementations override virtual float GetStatusProgress_Implementation() override
For Python/BP implementations override
@unreal.ufunction(override=True)
def get_status_progress(self):
return ?
Target is Movie Pipeline Executor Base
Inputs
Type | Name | Description |
---|---|---|
object | Target |
Outputs
Type | Name | Description |
---|---|---|
real | Return Value | Get the current progress as last set by SetStatusProgress. 0 by default.For C++ implementations override virtual float GetStatusProgress_Implementation() override For Python/BP implementations [email protected](override=True)def get_status_progress(self):return ? |