Unreal Engine Blueprint API Reference > Movie Render Pipeline
Get the current status message for this shot. May be an empty string.
For C++ implementations override virtual FString GetStatusMessage_Implementation() override
For Python/BP implementations override
@unreal.ufunction(override=True)
def get_status_message(self):
return ?
Target is Movie Pipeline Executor Shot
Inputs
Type | Name | Description |
---|---|---|
object | Target |
Outputs
Type | Name | Description |
---|---|---|
string | Return Value | Get the current status message for this shot. May be an empty string.For C++ implementations override virtual FString GetStatusMessage_Implementation() override For Python/BP implementations [email protected](override=True)def get_status_message(self):return ? |