Unreal Engine Blueprint API Reference > Mesh Merging Library > Test
Merges meshes and bakes out materials into a atlas-material for the given set of static mesh components using the MergeSettings
Target is Editor Tests Utility Library
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | In Static Mesh Components | |
struct | Merge Settings | |
boolean | Replace Actors |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
integer | Out LODIndices |