Unreal Engine Blueprint API Reference > Mesh Description
Adds a new polygon to the mesh with the given ID. This will also make any missing edges, and all constituent triangles.
Target is Mesh Description Base
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
struct | Polygon ID | |
struct | Polygon Group ID |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
struct | Vertex Instance IDs | |
struct | New Edge IDs |