Unreal Engine Blueprint API Reference > Media > Media Player
Open the specified media source with options using a latent action.
A result of true indicates that the player successfully completed all requested operations.
Target is Media Player
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
object | Media Source | The media source to open. |
struct | Options | The media player options to apply. |
Outputs
Type | Name | Description |
---|---|---|
exec | Completed | |
boolean | Success | All requested operations have completed successfully. |