Unreal Engine Blueprint API Reference > Media > Media Player
Get the current play list.
Media players always have a valid play list. In C++ code you can use the GetPlaylistRef to get a reference instead of a pointer to it.
Target is Media Player
Inputs
Type | Name | Description |
---|---|---|
object | Target |
Outputs
Type | Name | Description |
---|---|---|
object | Return Value | The play list. |