Unreal Engine Blueprint API Reference > Media > Media Player
Check whether the specified media source can be played by this player.
If a desired player name is set for this player, it will only check whether that particular player type can play the specified source.
Target is Media Player
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
object | Media Source | The media source to check. |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
boolean | Return Value | true if the media source can be opened, false otherwise. |