Unreal Engine Blueprint API Reference > Math > Vector 4
Gets a normalized unit copy of the vector, ensuring it is safe to do so based on the length. The W element is ignored and the returned vector has W=0. Returns zero vector if vector length is too small to safely normalize.
Target is Kismet Math Library
Inputs
Type | Name | Description |
---|---|---|
struct | A | |
real | Tolerance | Minimum squared vector length. |
Outputs
Type | Name | Description |
---|---|---|
struct | Return Value | A normalized copy if safe, (0,0,0) otherwise. |