BlueprintAPI > BlueprintAPI/Math > BlueprintAPI/Math/Vector2D
Returns true if vector2D A is not equal to vector2D B (A != B) within a specified error tolerance
Target is Kismet Math Library
Inputs
Type | Name | Description |
---|---|---|
vector2d struct | A | |
vector2d struct | B |
Outputs
Type | Name | Description |
---|---|---|
boolean | Return Value | Returns true if vector2D A is not equal to vector2D B (A != B) within a specified error tolerance |