Unreal Engine Blueprint API Reference > Math > Transform
Transform a rotator by the supplied transform. For example, if T was an object's transform, this would transform a rotation from local space to world space.
Target is Kismet Math Library
Inputs
Type | Name | Description |
---|---|---|
transform | T | |
rotator | Rotation |
Outputs
Type | Name | Description |
---|---|---|
rotator | Return Value | Transform a rotator by the supplied transform.For example, if T was an object's transform, this would transform a rotation from local space to world space. |