Unreal Engine Blueprint API Reference > Math > Smoothing
Calculates the new value in a weighted moving average series using the previous value and the weight
Target is Kismet Math Library
Inputs
Type | Name | Description |
---|---|---|
real | Current Sample | The value to blend with the previous sample to get a new weighted value |
real | Previous Sample | The last value from the series |
real | Weight | The weight to blend with |
Outputs
Type | Name | Description |
---|---|---|
real | Return Value | the next value in the series |