Unreal Engine Blueprint API Reference > Math > Random
Target is Importance Sampling Library
Inputs
Type | Name | Description |
---|---|---|
integer | Index | Which sequential point in the cell (starting at 0) |
integer | Num Cells | Size of cell grid, 1 to 32768. Rounded up to the next power of two |
vector2d struct | Cell | Give a point from this integer grid cell |
vector2d struct | Seed | Random 2D seed (components in the range 0-1) to randomize across multiple sequences |
Outputs
Type | Name | Description |
---|---|---|
vector2d struct | Return Value | Sobol-distributed random 2D position in the given grid cell |