BlueprintAPI > BlueprintAPI/Math > BlueprintAPI/Math/Quat
Rotate a vector by the inverse of this quaternion.
Target is Kismet Math Library
Inputs
Type | Name | Description |
---|---|---|
struct | Q | |
vector | V | the vector to be rotated |
Outputs
Type | Name | Description |
---|---|---|
vector | Return Value | vector after rotation by the inverse of this quaternion. |