Unreal Engine Blueprint API Reference > Math > Intersection
Computes the intersection point between a line and a plane.
Target is Kismet Math Library
Inputs
Type | Name | Description |
---|---|---|
vector | Line Start | |
vector | Line End | |
vector | Plane Origin | |
vector | Plane Normal |
Outputs
Type | Name | Description |
---|---|---|
real | T | The t of the intersection between the line and the plane |
vector | Intersection | The point of intersection between the line and the plane |
boolean | Return Value | True if the intersection test was successful. |