BlueprintAPI > BlueprintAPI/Math > BlueprintAPI/Math/Interpolation
Tries to reach Target rotation based on Current rotation, giving a nice smooth feeling when rotating to Target rotation.
Target is Kismet Math Library
Inputs
Type | Name | Description |
---|---|---|
rotator | Current | Actual rotation |
rotator | Target | Target rotation |
real | Delta Time | Time since last tick |
real | Interp Speed | Interpolation speed, if the speed given is 0, then jump to the target. |
Outputs
Type | Name | Description |
---|---|---|
rotator | Return Value | New interpolated position |