BlueprintAPI > BlueprintAPI/Math > BlueprintAPI/Math/Geometry
Determines whether a given point is in a box with a given transform. Includes points on the box.
Target is Kismet Math Library
Inputs
Type | Name | Description |
---|---|---|
vector | Point | Point to test |
transform | Box World Transform | Component-to-World transform of the box. |
vector | Box Extent | Extents of the box (distance in each axis from origin), in component space. |
Outputs
Type | Name | Description |
---|---|---|
boolean | Return Value | Whether the point is in the box. |