Unreal Engine Blueprint API Reference > Math > Float
Returns a new rotation component value
Target is Kismet Math Library
Inputs
Type | Name | Description |
---|---|---|
real | In Current | is the current rotation value |
real | In Desired | is the desired rotation value |
real | In Delta Rate | is the rotation amount to apply |
Outputs
Type | Name | Description |
---|---|---|
real | Return Value | a new rotation component value clamped in the range (-360,360) |