Unreal Engine Blueprint API Reference > Math > Conversions
Quantizes the linear color and returns the result as a FColor with optional sRGB conversion and quality as goal.
Target is Kismet Math Library
Inputs
Type | Name | Description |
---|---|---|
linearcolor | In Linear Color | |
boolean | In Use SRGB |
Outputs
Type | Name | Description |
---|---|---|
struct | Return Value | Quantizes the linear color and returns the result as a FColor with optional sRGB conversion and quality as goal. |