Unreal Engine Blueprint API Reference > Math > Color
Assign individual linear RGBA components.
Target is Kismet Math Library
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
linearcolor | In Out Color | |
real | R | |
real | G | |
real | B | |
real | A |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |