Unreal Engine Blueprint API Reference > Math > Box 2D
Makes an FBox2D from Min and Max and sets IsValid to true
Target is Kismet Math Library
Inputs
Type | Name | Description |
---|---|---|
vector2d struct | Min | |
vector2d struct | Max |
Outputs
Type | Name | Description |
---|---|---|
struct | Return Value | Makes an FBox2D from Min and Max and sets IsValid to true |