Unreal Engine Blueprint API Reference > Material Editing
Returns the path of the asset where the parameter originated, as well as true/false if it was found
Target is Material Editing Library
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Material | The material or material instance you want to look up a parameter from |
name | Parameter Name | The parameter name |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
struct | Parameter Source | The soft object path of the asset the parameter originates in |
boolean | Return Value | Whether or not the parameter was found in this material |