Unreal Engine Blueprint API Reference > Lidar Point Cloud
Inserts the given point into the Octree structure. If bRefreshPointsBounds is set to false, make sure you call RefreshBounds() manually or cloud centering may not work correctly.
Target is Lidar Point Cloud
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
struct | Point | |
enum | Duplicate Handling | |
boolean | Refresh Points Bounds | |
vector | Translation |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |