Unreal Engine Blueprint API Reference > Lidar Point Cloud
Returns true if there are any points within the given sphere.
Target is Lidar Point Cloud Component
Inputs
Type | Name | Description |
---|---|---|
object | Target | |
vector | Center | |
real | Radius | |
boolean | Visible Only |
Outputs
Type | Name | Description |
---|---|---|
boolean | Return Value | Returns true if there are any points within the given sphere. |