Unreal Engine Blueprint API Reference > Layers
Updates the visibility of all actors in the viewports
Target is Layers Subsystem
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
boolean | Notify Selection Change | If true the Editor is notified of the selection change; if false, the Editor will not be notified |
boolean | Redraw Viewports | If true the viewports will be redrawn; if false, they will not |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
boolean | Return Value |