Unreal Engine Blueprint API Reference > Layers
Changes visibility of the named layers to the provided state
Target is Layers Subsystem
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
name | Layer Names | The names of the layers to affect |
boolean | Is Visible | If true the layers will be visible; if false, the layers will not be visible |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |