Unreal Engine Blueprint API Reference > Layers
Removes an actor from the specified layer.
Target is Layers Subsystem
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
object | Actor | The actor to remove from the provided layer |
name | Layer to Remove | The name of the layer to remove the actor from |
boolean | Update Stats |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
boolean | Return Value | true if the actor was removed from the layer. false is returned if the actor already belonged to the layer. |