Unreal Engine Blueprint API Reference > Layers
Disassociates an Actor's layers from the layer system, general used before deleting the Actor
Target is Layers Subsystem
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
object | Actor | The actor to disassociate from the layer system |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
boolean | Return Value |