Unreal Engine Blueprint API Reference > Layers
Adds selected actors to the named layer.
Target is Layers Subsystem
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
name | Layer Name | A layer name. |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
boolean | Return Value | true if at least one actor was added. false is returned if all selected actors already belong to the named layer. |