Unreal Engine Blueprint API Reference > Input > Motion Tracking
Returns true if tracking is enabled for the specified device.
Target is Motion Tracked Device Function Library
Inputs
Type | Name | Description |
---|---|---|
integer | Player Index | (in) The index of the player. |
name | Source Name | (in) The tracked device id. |
Outputs
Type | Name | Description |
---|---|---|
boolean | Return Value | (Boolean) true if the specified device is set to be tracked. |