BlueprintAPI > BlueprintAPI/Input > BlueprintAPI/Input/HeadMountedDisplay > BlueprintAPI/Input/HeadMountedDisplay/LoadingScreen
Adds a splash element to the loading screen.
Target is XRLoading Screen Function Library
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Texture | (in) A texture asset to be used for the splash. |
vector | Translation | (in) Initial translation of the center of the splash. |
rotator | Rotation | (in) Initial rotation of the splash screen, with the origin at the center of the splash. |
vector2d struct | Size | (in) Size, of the quad with the splash screen. |
rotator | Delta Rotation | (in) Incremental rotation, that is added each 2nd frame to the quad transform. The quad is rotated around the center of the quad. |
boolean | Clear Before Add | (in) If true, clears splashes before adding a new one. |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |