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BlueprintAPI > BlueprintAPI/Input
Pushes this actor on to the stack of input being handled by a PlayerController.
Target is Actor
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| object | Player Controller | The PlayerController whose input events we want to receive. |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |