BlueprintAPI > BlueprintAPI/Input
Add a control mapping context.
Target is Enhanced Input Subsystem Interface
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
object | Mapping Context | A set of key to action mappings to apply to this player |
integer | Priority | Higher priority mappings will be applied first and, if they consume input, will block lower priority mappings. |
struct | Options | Options to consider when adding this mapping context. |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |