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BlueprintAPI > BlueprintAPI/Input
Add a control mapping context.
Target is Enhanced Input Subsystem Interface
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| interface | Target | |
| object | Mapping Context | A set of key to action mappings to apply to this player |
| integer | Priority | Higher priority mappings will be applied first and, if they consume input, will block lower priority mappings. |
| struct | Options | Options to consider when adding this mapping context. |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |