Unreal Engine Blueprint API Reference > Geo Referencing > Utilities
LineTrace at specific location/direction
Target is Geo Referencing Editor BPLibrary
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
vector | World Location | Location of viewport origin (camera) in world space |
vector | World Direction | Direction of viewport (camera) in world space |
object | Actors to Ignore | |
boolean | Trace Complex | Whether we should trace against complex collision |
boolean | Show Trace | Whether we should debug draw the trace |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
boolean | Success | If the Level editor not are in focus it will return false, and same if nothing is hit. |
struct | Hit Result | The trace hits result. |