Unreal Engine Blueprint API Reference > Gameplay Tags
Determine if TagOne matches against any tag in OtherContainer
Target is Blueprint Gameplay Tag Library
Inputs
Type | Name | Description |
---|---|---|
struct | Tag One | Tag to check for match |
struct | Other Container | Container to check against. |
boolean | Exact Match | If true, the tag has to be exactly present, if false then TagOne will include it's parent tags while matching |
Outputs
Type | Name | Description |
---|---|---|
boolean | Return Value | True if TagOne matches any tags explicitly present in OtherContainer |