Unreal Engine Blueprint API Reference > Gameplay Tags
Check if the tag container has the specified tag
Target is Blueprint Gameplay Tag Library
Inputs
Type | Name | Description |
---|---|---|
struct | Tag Container | Container to check for the tag |
struct | Tag | Tag to check for in the container |
boolean | Exact Match | If true, the tag has to be exactly present, if false then TagContainer will include it's parent tags while matching |
Outputs
Type | Name | Description |
---|---|---|
boolean | Return Value | True if the container has the specified tag, false if it does not |