BlueprintAPI > BlueprintAPI/GameplayTags
Check if the asset has a gameplay tag that matches against the specified tag (expands to include parents of asset tags)
Target is Gameplay Tag Asset Interface
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
struct | Tag to Check | Tag to check for a match |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
boolean | Return Value | True if the asset has a gameplay tag that matches, false if not |