Unreal Engine Blueprint API Reference > Gameplay Tags
Check if the asset has gameplay tags that matches against all of the specified tags (expands to include parents of asset tags)
Target is Gameplay Tag Asset Interface
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
struct | Tag Container | Tag container to check for a match |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
boolean | Return Value | True if the asset has matches all of the gameplay tags, will be true if container is empty |