BlueprintAPI > BlueprintAPI/GameplayEffects
Get an outgoing GameplayEffectSpec that is ready to be applied to other things.
Target is Ability System Component
Inputs
Type | Name | Description |
---|---|---|
object | Target | |
class | Gameplay Effect Class | |
real | Level | |
struct | Context |
Outputs
Type | Name | Description |
---|---|---|
struct | Return Value | Get an outgoing GameplayEffectSpec that is ready to be applied to other things. |