Unreal Engine Blueprint API Reference > Gameplay Effects
Applies a previously created gameplay effect spec to a target
Target is Ability System Component
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
struct | Spec Handle | |
object | Target |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
struct | Return Value | Applies a previously created gameplay effect spec to a target |