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BlueprintAPI > BlueprintAPI/Game > BlueprintAPI/Game/Player
Retrieves the current motion state of the player's input device
Target is Player Controller
Inputs
Type | Name | Description |
---|---|---|
object | Target |
Outputs
Type | Name | Description |
---|---|---|
vector | Tilt | |
vector | Rotation Rate | |
vector | Gravity | |
vector | Acceleration |