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BlueprintAPI > BlueprintAPI/Game > BlueprintAPI/Game/Player
Performs a collision query under the mouse cursor, looking on a trace channel
Target is Player Controller
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target | |
| enum | Trace Channel | |
| boolean | Trace Complex |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | Hit Result | |
| boolean | Return Value |