BlueprintAPI > BlueprintAPI/Game > BlueprintAPI/Game/Player
Convert a World Space 3D position into a 2D Screen Space position.
Target is Player Controller
Inputs
Type | Name | Description |
---|---|---|
object | Target | |
vector | World Location | |
boolean | Player Viewport Relative |
Outputs
Type | Name | Description |
---|---|---|
vector2d struct | Screen Location | |
boolean | Return Value | true if the world coordinate was successfully projected to the screen. |