Unreal Engine Blueprint API Reference > Game > Player
Add Pitch (look up) input. This value is multiplied by InputPitchScale.
Target is Player Controller
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
real | Val | Amount to add to Pitch. This value is multiplied by InputPitchScale. |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |