BlueprintAPI > BlueprintAPI/Game > BlueprintAPI/Game/Feedback
Play Camera Shake
Target is Player Controller
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
class | Shake | Camera shake animation to play |
real | Scale | Scalar defining how "intense" to play the anim |
enum | Play Space | Which coordinate system to play the shake in (used for CameraAnims within the shake). |
rotator | User Play Space Rot | Matrix used when PlaySpace = CAPS_UserDefined |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |