BlueprintAPI > BlueprintAPI/Game > BlueprintAPI/Game/Components > BlueprintAPI/Game/Components/ProjectileMovement
Sets the velocity to the new value, rotated into Actor space.
Target is Projectile Movement Component
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
vector | New Velocity |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |