Navigation
Unreal Engine Blueprint API Reference > Game > Audio
Used to override the default positioning of the audio listener
Target is Player Controller
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
object | Attach to Component | Optional component to attach the audio listener to |
vector | Location | Depending on whether Component is attached this is either an offset from its location or an absolute position |
rotator | Rotation | Depending on whether Component is attached this is either an offset from its rotation or an absolute rotation |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |