Unreal Engine Blueprint API Reference > Field
Plane scalar field that will be defined only within a distance from a plane
Target is Plane Falloff
Inputs
Type | Name | Description |
---|---|---|
object | Target | |
real | Field Magnitude | Magnitude of the plane falloff field |
real | Min Range | The initial function value between 0 and 1 will be scaled between MinRange and MaxRange before being multiplied by magnitude |
real | Max Range | The initial function value between 0 and 1 will be scaled between MinRange and MaxRange before being multiplied by magnitude |
real | Default Value | The field value will be set to default if the sample projected distance ((Sample Position - Center Position).dot(Plane Normal)) is higher than the Plane Distance |
real | Plane Distance | Distance limit for the plane falloff field starting from the center position and extending in the direction of the plane normal |
vector | Center Position | Plane center position of the plane falloff field |
vector | Plane Normal | Plane normal of the plane falloff field |
enum | Falloff Type | Type of falloff function used to model the evolution of the field from the plane surface to the distance isosurface |
Outputs
Type | Name | Description |
---|---|---|
object | Return Value |