Unreal Engine Blueprint API Reference > Eye Tracking
Returns unfied gaze data from the eye tracker. This is a single gaze ray, representing the fusion of both eyes.
Target is Eye Tracker Function Library
Inputs
Type | Name | Description |
---|---|---|
exec | In |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
struct | Out Gaze Data | |
boolean | Return Value | True if the returned gaze data is valid, false otherwise. A false return is likely to be common (e.g. the when user blinks). |