BlueprintAPI > BlueprintAPI/Effects > BlueprintAPI/Effects/Components > BlueprintAPI/Effects/Components/ParticleSystem
Change a named boolean parameter, ParticleSystemComponent converts to float.
Target is FXSystem Component
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
name | Parameter Name | |
boolean | Param |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |